Primitive Alloys
Deep dive documentation for Getting Started systems.
Alloys are a method of mixing two or more metals together, to create a new, stronger metal. During the early game, while copper is a useful metal for creating tools, the next tier of metal is one of three types of Bronze. An alloy is made up of component metals which must each satisfy a specific percentage of the overall whole.
One method through which alloys can be made during the early game is through the usage of a Small Vessel. The process is very similar to Casting. However, instead of using just a single metal, place enough ore pieces inside the vessel in the correct ratio to form a known alloy mix.
For example, to create 1000 mB of Bronze (shown to the right), you would need between 700 and 800 mB of Copper, and between 200 and 300 mB of Tin.
The next three pages show the recipes of the three bronzes. Each type of bronze can be used to make tools, Armor, and other metal items. They are slightly different so resulting tools will have different durability, efficiency, and attack damage.
Bronze
Requirements:
- 70 - 80 % : Copper
- 20 - 30 % : Tin
Bismuth Bronze
Requirements:
- 20 - 30 % : Zinc
- 50 - 65 % : Copper
- 10 - 20 % : Bismuth
Black Bronze
Requirements:
- 50 - 70 % : Copper
- 10 - 25 % : Silver
- 10 - 25 % : Gold
Utility Alloys
Other alloys are not suitable for creating tools. These are Brass, Rose Gold, and Sterling Silver.
Brass is a useful alloy for all sorts of contraptions, including Mechanical Power.
Rose Gold and Sterling Silver are used for crafting Red Steel and Blue Steel.
Brass
Requirements:
- 70 - 80 % : Copper
- 20 - 30 % : Zinc
Rose Gold
Requirements:
- 15 - 30 % : Copper
- 70 - 85 % : Gold
Sterling Silver
Requirements:
- 20 - 40 % : Copper
- 60 - 80 % : Silver